GTA Online best business per hour
Every property in GTA Online that makes money, ranked by what it pays per hour, with the numbers behind each one. Tick what you own below to rank your own businesses, plan a session and see what to buy next.
01/Checked 25 October 2026
Every earner, ranked
Fully upgraded, buying supplies and selling to the far buyer. Production and safes are money per hour while you are in a session; jobs are money per hour you spend playing them.
| # | Earner | Kind | Per hour | Time | |
|---|---|---|---|---|---|
| 01 | Cayo Perico HeistKosatka | Job | $624K | $780,000 | 1 h 15 min |
| 02 | Air freightHangar | Job | $414K | $2,486,250 | 6 h |
| 03 | Payphone HitsAgency | Job | $338K | $45,000 | 8 min |
| 04 | Diamond Casino HeistArcade | Job | $300K | $600,000 | 2 h |
| 05 | Salvage Yard robberiesSalvage Yard | Job | $264K | $330,000 | 1 h 15 min |
| 06 | Exotic ExportsAuto Shop | Job | $257K | $300,000 | 1 h 10 min |
| 07 | Special CargoSpecial Cargo Warehouse | Job | $257K | $1,554,000 | 6 h 3 min |
| 08 | Robbery ContractsAuto Shop | Job | $240K | $160,000 | 40 min |
| 09 | Vehicle CargoVehicle Warehouse | Job | $225K | $75,000 | 20 min |
| 10 | Dr. Dre VIP ContractAgency | Job | $200K | $1,000,000 | 5 h |
| 11 | Customer carsAuto Shop | Job | $188K | $25,000 | 8 min |
| 12 | Security ContractsAgency | Job | $180K | $45,000 | 15 min |
| 13 | Cocaine productionCocaine Lockup | Production | $68K | $337,500 | 5 h |
| 14 | Nightclub safeNightclub | Safe | $63K | $250,000 | full in 4 h |
| 15 | Acid productionAcid Lab | Production | $60K | $239,200 | 4 h |
| 16 | Weapons manufacturingBunker | Production | $58K | $675,000 | 11 h 40 min |
| 17 | Nightclub warehouse goodsNightclub | Production | $45K | $909,929 | 20 h |
| 18 | Meth productionMeth Lab | Production | $43K | $258,750 | 6 h |
| 19 | Counterfeit cash productionCounterfeit Cash Factory | Production | $41K | $217,500 | 5 h 20 min |
| 20 | Car wash safeHands On Car Wash | Safe | $38K | $100,000 | full in 2 h 40 min |
| 21 | Weed productionWeed Farm | Production | $37K | $195,000 | 5 h 20 min |
| 22 | Tow truck safeSalvage Yard | Safe | $30K | $250,000 | full in 8 h 20 min |
| 23 | Agency safeAgency | Safe | $25K | $250,000 | full in 10 h |
| 24 | Forged documents productionDocument Forgery Office | Production | $23K | $67,500 | 3 h |
| 25 | Arcade safeArcade | Safe | $6,250 | $100,000 | full in 16 h |
02/Your businesses
Rank what you own
- Passive per hour
- $0
- Best job per hour
- $0
- 3 h session
- $0
- Properties
- 0/18
01 / Ranked by money per hour
Your fastest earners
- Production: per hour in a session
- Safe: per hour in a session
- Job: per hour you play
Tick the properties you own and your earners appear here, fastest first.
03 / Pays for itself fastest
What to buy next
Every property and upgrade you do not have yet, by how many hours of 3 hour sessions it takes to earn back its price, upgrades included.
- Hangar$1,200,000 · +$414K an hour2 h 54 minto pay back
- Auto Shop$1,670,000 · +$215K an hour7 h 46 minto pay back
- Kosatka$2,200,000 · +$260K an hour8 h 28 minto pay back
- Agency$2,010,000 · +$235K an hour8 h 33 minto pay back
- Salvage Yard$2,370,000 · +$250K an hour9 h 29 minto pay back
- Vehicle Warehouse$2,500,000 with Executive Office · +$225K an hour11 h 7 minto pay back
03 / How we work it out
The maths
Production businesses make stock at a fixed rate while you are in a session. We take what a full stock sells for, take away what its supplies cost, and divide by how long it takes to fill. Selling takes a few minutes of your time, which the session plan counts.
Safes fill a set amount every in-game day, 48 real minutes, up to a cap. The Nightclub warehouse is worked out from the goods your technicians can make with the businesses you own, after Tony's cut.
Jobs pay what a typical run pays after the game's cuts and costs, divided by how long a run takes a practised solo player, preps included. Cooldowns and weekly limits do not change the hourly figure, but the session plan works around them.
Sources: GTA Boss: Cocaine Lockups, GTA Intel: Cocaine Lockup guide, Timesaver: MC businesses ranked by profit, GTA Boss: Meth Labs, GTA Boss: Counterfeit Cash Factory guide, GTA Boss: Weed Farms, GTA Boss: Document Forgery Offices, GTA Boss: Bunkers, GTA Intel: Bunker and Gunrunning guide, GTA BOOM: Acid Lab business guide, GTA Boss: Acid Lab, GTA Boss: Nightclubs, GTA BOOM: Nightclub warehouse profit guide, Sportskeeda: GTA Online passive income, ranked, GTA Boss: Special Cargo guide, GTA Intel: CEO Special Cargo guide, GTA BOOM: Crates vs vehicle imports, GTA Boss: Vehicle Warehouses, GTA BOOM: Hangar solo money guide, GTA Boss: Agencies, GINX: Agency safe capacity and income, GTA BOOM: Payphone Hits guide, Everything Edinburgh: money methods ranked by $/hour, GTA Boss: Auto Shops, GINX: Robbery Contract payouts, GTA BOOM: Salvage Yard business guide, Sportskeeda: How much the Salvage Yard makes, GTA BOOM: Cayo Perico payouts and cooldowns, GTA Boss: Arcades, GTA BOOM: Diamond Casino Heist payouts, GTA BOOM: Money Fronts guide, Push Square: Money Fronts and laundering. We use their measured numbers and write our own guides.
04 / Questions
GTA Online money FAQ
What is the best business per hour in GTA Online?
For money while you play, Cayo Perico Heist from the Kosatka leads at about $624K an hour of play. For passive income, the top three are Cocaine production ($68K), Nightclub safe ($63K), Acid production ($60K), all fully upgraded with bought supplies. Your own best business depends on what you own, which is what the calculator above works out.
What is the best MC business in GTA Online?
The Cocaine Lockup. Fully upgraded, it makes about $68K an hour when you buy supplies and sell to the far buyer. Meth comes second and Document Forgery last. Owning MC businesses also unlocks the best Nightclub goods, so they pay twice if you own a Nightclub.
Is passive income or grinding better?
Both, at the same time. Production businesses and safes earn while you are in a session whatever you are doing, so the best players keep them running and spend their own time on the best job that is off cooldown. The session plan in the calculator does exactly that for the properties you own.
Should I buy supplies or steal them?
Buy them once a business is upgraded: the profit per hour of your time is far higher than doing supply missions. Without upgrades, bought supplies often cost more than the product sells for, so steal them until you can afford the Equipment upgrade. Switch off Buy supplies in the calculator to compare.
Where do these numbers come from?
From community guides and spreadsheets that measure GTA Online payouts in the game, credited at the bottom of this page and on each business page. Rockstar changes payouts in updates and weekly events, so treat them as typical values, not guarantees. Job times are our estimates for a practised solo player: change any of them to match how you play.
Waiting for GTA 6? Its businesses go into the money calculator as soon as players measure them.